By Astrocade
November 5th, 2025

Everyone has a game they've imagined making. That perfect idea that's lived in their head for years, maybe decades. For most people, it stays there—locked away by technical barriers, time constraints, or simply not knowing where to start.
But what happens when those barriers start to fall?
We sat down with three Astrocade creators whose stories paint a picture of what's possible when game creation becomes truly accessible. Their journeys couldn't be more different, yet they all lead to the same place: a thriving community where anyone can turn their ideas into playable reality.
For @blackwidowink, the dream started early—at age 12, editing DOS game code and watching hilarious chaos unfold. "I used to edit the code for the DOS game 'QBasic Gorillas' which led to hilarious and unpredictable results," they recall. In high school, they ran a text-based MUD, getting their first taste of Linux and C programming.
But life had other plans. Marriage, children, a decade-and-a-half career in film and television. The dream of making games became "a fun place for my mind to go as I was falling asleep after a hard day," but nothing more. They had "long since given up on it ever being a real thing."
Then AI changed everything.
After discovering generative AI game engines and trying numerous platforms, blackwidowink finally found Astrocade. "From the very first game that I made, I knew that there was something different," they explain. "The quality of the initial prototype generation was way higher than any of the other platforms I'd tried."
But it wasn't just the technology—it was the accessibility. "Another bonus was their robust mobile interface for game creation, through which I could make games as easily from my phone (which I do, 90% of the time) as I could from my PC." For someone working long days with children, this meant development time during lunch breaks and swim lessons.
The results speak for themselves. Since joining Astrocade, blackwidowink has won multiple weekly game jams. The childhood dream that seemed impossible? Now it's a regular practice, supported by "the helpful and friendly community of creators, players and the very active developers themselves."
Not every creator comes to Astrocade just for the games. For some, it's about something deeper.
"I saw a video online—I think it was Instagram," @Creative_Solutions shares. "I was lying in bed feeling a bit depressed because I'd had some setbacks." The video mentioned Astrocade among other AI providers, but the gaming angle made it stand out.
What happened next surprised them. "It was so simple. I just had to tell the AI what I wanted, and the game came to life." The learning curve was real—they had to make plenty of changes themselves—but the core promise held true: with AI assistance, they could create games independently.
"The beauty of this is that it helped me get out of bed and have a goal—to regain the understanding that I'm not worthless."
That's when they discovered the Discord community. "I really started to feel at home in this community," they explain. Following advice from the team, they signed up as an ambassador and started making "pretty high-quality games"—consistently placing in the top 5 at game jams.
But more than the competition wins, it's the feedback loop that keeps them engaged. "It's also fun to get feedback on the games you create and share through Discord. This allows you and other users to use their feedback to make adjustments that ultimately satisfy the user."
After trying other AI game creation platforms, they deleted those accounts. "It's simply the easiest, most fun, and has a great group of people I can spend my time with. This motivates me every day to get out of bed and to keep going and do something useful."
@fabiyamada's journey takes a different path—one where decades of seemingly unrelated experience suddenly clicks into place.
"My first attempt to create a videogame was in the late 90's when I was a kid, so far from the technology we have now," Fabi explains. Game making felt completely out of reach, so they channeled their creativity into web design and front-end development instead. They built a few games over the years—avatar makers, puzzle games, a runner featuring "a super cool character that jumps scorpions"—but each project took many hours of research and trial and error.
"Since I am not a programmer, there were many things still far from my reach and just a dream, or something I could only be able to do if I hire a programmer and pay a lot."
Then Fabi found Astrocade and made a discovery. "First thing I did was try to check how the games were made, what engine are they using... and I found out they were actual HTML5 games... which means, all I had learned through all those years would definitely make a difference for me."
The realization hit hard: "It was like all those years I was being prepared to this moment of my life to find Astrocade... and make my wish to be a game maker true!"
What sealed the deal? "It's been a great experience from day 1. With amazing community willing to help and have fun together. Making games with the best AI to create games I have ever seen; and I have talked to other game makers who have used other AIs for the same purpose and all agree!"
Fabi's conviction is clear: "I really am ALL IN here. And I am absolutely sure Astrocade will go big!"
The Astrocade community is growing every day with creators from all backgrounds, all skill levels, and all walks of life. Whether you're rekindling a childhood dream, looking for a creative outlet, or ready to build on your existing skills—there's a place for you here.
The tools are accessible. The community is supportive. The platform keeps getting better.
The only question left is: what game have you been dreaming of making?